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Implement Liquid Glass effects in Swift with CrystalKit

CrystalKit

Published: 05 March 2026

Swift iOS macOS
Category: development

A Swift package that renders real-time glass effects using Metal shaders. Drop it onto any SwiftUI view to get frosted glass with refraction, chromatic dispersion, rim lighting, and device-reactive highlights. Multiple glass views can merge seamlessly into a single flowing surface using the goo system.